Hi > The problem is, when the model dimensions are very small, the text's > display resolution is very bad. It looks very smudged. Is there a way to > get sharp, crisper text? What minify and magnify filters do you set in your Texture2D?
And maybe it would be wise to set some Mipmap-levels EOF, J.D. -- Explore SRT with the help of Java3D (http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski) (http://www.antiflash.net/java3d/relativity (mirror) =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
