>
> Thank you for your input. Actually I am benefiting from using java3d in
> terms of the programming simplicity. But I simply don't know how to plug my
> function in between each frame rendering. Is there any way to control (stop
> the next frame rendering until my function is run completely) the frame
> rendering in java3d?
>

try the Behavior class, you can set it to wake up after 1 frame is rendered, do
what you want to do, then when the thread retursn the renderer will continue

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