From: "Zoran Krunic" <[EMAIL PROTECTED]> > Hi There, > Is there a way to get FPS measurements with j3D 1.2.1 ? > Thanks, > Zoran
There is a generic way to count FPS: see below. May work with any version of Java3D. I dont remember the name of the author, but I like to say a big Thank You to him/her. /** * Title: FPS * Description: FPS measurer * Usage: add to your 3D graph and see the FPS measure at console * @author I dont know :( * @version 1.0 */ import javax.media.j3d.*; import com.sun.j3d.utils.geometry.Text2D; import javax.vecmath.*; import java.util.Enumeration; final class FPS extends Behavior { protected int nFrames; protected long startTime; protected final WakeupCondition w; protected static float frameRate; public int i=1; public Text2D text2D=null; public FPS(int nFrames) { this.nFrames = nFrames; w = new WakeupOnElapsedFrames(nFrames); } public FPS(){ this(200); } public FPS(int nFrames, Shape3D texto) { this(nFrames); if (texto instanceof Text2D) text2D = (Text2D)texto; } public void initialize(){ setSchedulingBounds (new BoundingSphere( new Point3d(), 1000)); startTime = System.currentTimeMillis(); wakeupOn(w); } public void processStimulus(Enumeration criteria){ long time = System.currentTimeMillis(); frameRate=1000 * (float)nFrames/(float)(time-startTime); String saida = new String("FPS : " + (int)frameRate); System.out.println(saida); if (text2D != null) { text2D.setString(saida); } startTime = System.currentTimeMillis(); wakeupOn(w); } public static float getFrameRate() { return frameRate; } } _______________________________________________________________________ Yahoo! Encontros O lugar certo para encontrar a sua alma gêmea. http://br.encontros.yahoo.com// =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".