Thanks! ----- Original Message ----- From: "Alessandro Borges" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, July 16, 2002 6:01 AM Subject: Re: [JAVA3D] Performance Experience
> From: "Zoran Krunic" <[EMAIL PROTECTED]> > > Hi There, > > Is there a way to get FPS measurements with j3D 1.2.1 ? > > Thanks, > > Zoran > > There is a generic way to count FPS: see below. > May work with any version of Java3D. > I dont remember the name of the author, but I like to say a > big Thank You to him/her. > > > > /** > * Title: FPS > * Description: FPS measurer > * Usage: add to your 3D graph and see the FPS measure at console > * @author I dont know :( > * @version 1.0 > */ > > import javax.media.j3d.*; > import com.sun.j3d.utils.geometry.Text2D; > import javax.vecmath.*; > import java.util.Enumeration; > > final class FPS extends Behavior { > > protected int nFrames; > protected long startTime; > protected final WakeupCondition w; > protected static float frameRate; > public int i=1; > public Text2D text2D=null; > > public FPS(int nFrames) > { > this.nFrames = nFrames; > w = new WakeupOnElapsedFrames(nFrames); > } > > public FPS(){ > this(200); > } > > > public FPS(int nFrames, Shape3D texto) > { > this(nFrames); > if (texto instanceof Text2D) > text2D = (Text2D)texto; > > } > > public void initialize(){ > setSchedulingBounds (new BoundingSphere( new Point3d(), 1000)); > startTime = System.currentTimeMillis(); > wakeupOn(w); > } > > public void processStimulus(Enumeration criteria){ > long time = System.currentTimeMillis(); > frameRate=1000 * (float)nFrames/(float)(time-startTime); > String saida = new String("FPS : " + (int)frameRate); > System.out.println(saida); > if (text2D != null) > { > text2D.setString(saida); > } > startTime = System.currentTimeMillis(); > > wakeupOn(w); > } > > public static float getFrameRate() { > return frameRate; > } > } > _______________________________________________________________________ > Yahoo! Encontros > O lugar certo para encontrar a sua alma gêmea. > http://br.encontros.yahoo.com// > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".