> -----Original Message-----
> From: Paul Pantera [mailto:[EMAIL PROTECTED]

> ...  Perhaps they will
> eventually decide to make Java 3D open source.  However, be
> careful what you wish for.  The Java 3D source is huge and
> complex.  There are native sections for Solaris, Windows/OpenGL,
> and Windows/Direct3D, plus common code.  I don't know how you'd
> open source a build process that requires different pieces of
> the code be built on different machines running different
> operating systems.

What about Blackdown ? They should have pretty good insight into the
complexities of Java3D.
Are they interested in developing it further ?

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