Oops.  Anyways, we do here what you all are saying and are trying to
work through the issues.  The timing of current events isvery unfortunate,
and I wish nothing but good things for anyone who has worked on Java 3D.

Doug Twilleager
Sun Microsystems


Doug Twilleager wrote:


Thanks Paul.  Because of where I am at, I can't say anything too public
about what is going on.  We are working towards something that should
make the Java 3D development community happy.

Doug.

Paul Pantera wrote:

I was a member of the Java 3D group at Sun from its inception to the
initial
round of layoffs in November 2001.  So perhaps I can provide some
insight
as to why Java 3D is losing support from Sun.

The reason is because the popularity and performance of Linux and
commodity
Intel compatible processors.  This has decreased demand for Sun's
servers
and workstations.  As sales went down, costs needed to go down to keep
the company's stock price afloat.  Layoffs occurred.

Java 3D was developed in the 3D graphics hardware group at Sun.  Sun's
3D graphics hardware used to be among the fastest you could get - much
faster than any PC.  The amazing performance of commodity processors
from ATI and NVidia have caught up and surpassed Sun's hardware and
have alleviated the need for Sun's customers to buy their expensive
workstations.  Because the group is no longer making money for Sun,
more layoffs occurred, and Java 3D was among the first project to be
cut since it doesn't provide any income for the company.

The Java group within Sun seems to have more support from upper
management.  Perhaps if Java 3D were part of the Java group instead of
the 3D Graphics Hardware group, things would be different.

So it's my opinion that the lack of support for Java 3D isn't due
to bugs, lack of Mac support, or mis-management, but instead it's
because of external business concerns that have nothing to do with
Java 3D.

I, like you, wish Sun would post an official announcement about the
future of Java 3D.  I'm personally concerned because I now make my
living using Java 3D.  I do know that there are Java 3D supporters
still at Sun, including the original architect of Java 3D Doug
Twilleager, and J3DFly author Paul Byrne.  I do not know, however,
if anyone is still supporting the product full time, as Kelvin
and Mark were.

I'm glad to see that Sun has decided to officially support an
open source Java/OpenGL binding, JOGL.  Perhaps they will
eventually decide to make Java 3D open source.  However, be
careful what you wish for.  The Java 3D source is huge and
complex.  There are native sections for Solaris, Windows/OpenGL,
and Windows/Direct3D, plus common code.  I don't know how you'd
open source a build process that requires different pieces of
the code be built on different machines running different
operating systems.

I'm not going to worry for now.  I'm confident that there will
be Java 3D into the future, and if not, that there will be a
clean migration path to an alternative technology, perhaps open-
mind or Xith3d.

It's clear that we are going to have to start taking on the
burden of supporting ourselves in the future - Sun is not footing
the bill any more.  We whould try to work together as a community.

-Paul Pantera
 PresidioLabs Inc.

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