You have to move to India, so an American company will hire you for cheaper than it can employ Americans. lol
--- Gasdia Roberto <[EMAIL PROTECTED]> wrote: > I knew i hadnt wasted my time spent on Java3D... > Can't wait to see next releases ! > Still i have a (somewhat OT) question ... > > how to find a job as a Java3D programmer ???? > i'd die to be able to spend 8 hours a day on it and being > paid :-) > > thanks > > Roberto > ----- Original Message ----- > From: "Doug Twilleager" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Thursday, March 18, 2004 6:28 AM > Subject: [JAVA3D] ANNOUNCEMENT: Java 3D plans > > > > We take this opportunity to announce that Sun is > renewing its > > commitment to Java 3D. The highlights of this > announcement are: > > > > . Sun is in the process of making the source code > for Java 3D > > available through a public source license in > the very near > > future. > > > > . Sun will work with the Java 3D community, via > the Java > > Community Process (JCP), to actively evolve the > API going > > forward. > > > > -------------------- > > > > The renewed emphasis on Java 3D complements Sun's > increased efforts > > in the desktop space and the recent release of the Java > Desktop System > > (JDS). More information will be forthcoming, but here > are a few > > details concerning our plans. > > > > . Sun is right now working on making the source > code for Java 3D > > available through a public source license. > This will be done > > via a java.net project, which will include a > developer's web > > site and CVS repository. This will allow > developers to > > download the Java 3D source code, and to > contribute bug fixes > > and utilities. The time frame for this release > is before > > JavaOne 2004. > > > > . We will be forming an expert group under the > JCP process to > > define and implement the next version(s) of the > Java 3D API. > > Our current thinking is that we want to work > with the expert > > group to create a 1.4 version of the Java 3D > API that will add > > programmable shaders, and possibly other > critical features, if > > they can be done without architectural changes > to the > > implementation. We hope to get this release > out relatively > > quickly. > > > > . We also want the expert group to help define > the next major > > revision (1.5? 2.0?) to the Java 3D API, which > could involve > > more widespread changes to the API. > > > > We look forward to working with the Java 3D community > to move the > > API forward. > > > > Doug Twilleager > > Sun Microsystems > > > > > =========================================================================== > > To unsubscribe, send email to [EMAIL PROTECTED] and > include in the > body > > of the message "signoff JAVA3D-INTEREST". For general > help, send email to > > [EMAIL PROTECTED] and include in the body of the > message "help". > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and > include in the body > of the message "signoff JAVA3D-INTEREST". For general > help, send email to > [EMAIL PROTECTED] and include in the body of the > message "help". __________________________________ Do you Yahoo!? Yahoo! Mail - More reliable, more storage, less spam http://mail.yahoo.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".