Karsten's right on this point on consoles, and it goes further than is
generally recognized. The console owners also control the
manufacturing and distribution of retail game products, and only allow
titles to remain available at retail for a set time, before they are
pulled from the market to make room for new games (sometimes re-
releasing successful games under a "greatest hits" style banner).  I
learned about this in the 90's from a rep for Philips, which didn't do
this, and suffered terribly when new games for their CD-i console
couldn't get shelf space because the unbought launch titles (which
were uniformly terrible) were still sitting on the shelves.

I did a consoles versus App Store blog a while back:
http://www.subfurther.com/blog/?p=1094

-Chris

On Nov 30, 8:44 am, Karsten Silz <[email protected]> wrote:
> On Nov 30, 2:35 pm, Josh Berry <[email protected]> wrote:
> My comparison draws from the fact that all console games must be
> approved by the console vendor through a certification process.   So
> even though there are multiple retail outlets, you still only get what
> Nintendo / Sony / Microsoft wants you to get.

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