Karsten's right on this point on consoles, and it goes further than is generally recognized. The console owners also control the manufacturing and distribution of retail game products, and only allow titles to remain available at retail for a set time, before they are pulled from the market to make room for new games (sometimes re- releasing successful games under a "greatest hits" style banner). I learned about this in the 90's from a rep for Philips, which didn't do this, and suffered terribly when new games for their CD-i console couldn't get shelf space because the unbought launch titles (which were uniformly terrible) were still sitting on the shelves.
I did a consoles versus App Store blog a while back: http://www.subfurther.com/blog/?p=1094 -Chris On Nov 30, 8:44 am, Karsten Silz <[email protected]> wrote: > On Nov 30, 2:35 pm, Josh Berry <[email protected]> wrote: > My comparison draws from the fact that all console games must be > approved by the console vendor through a certification process. So > even though there are multiple retail outlets, you still only get what > Nintendo / Sony / Microsoft wants you to get. -- You received this message because you are subscribed to the Google Groups "The Java Posse" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/javaposse?hl=en.
