I did note something strange with this branch. When I try to scroll
zoom in the 3D viewer regardles of setting it is like it is zooming
way too much. When I just zoom one pinch I can't see my board. But on
my normal branch it works fine.

2015-01-10 18:23 GMT+01:00 Garth Corral <[email protected]>:
> Thanks very much for trying this out, Nick.  To be honest, it’s been so long 
> since I used a ThinkPad joy nub that I hadn’t considered this at all.  It’s 
> good that it seemed just a switch in behavior of key modifiers because it 
> really isn’t.  It changes the way panning is done altogether, doing the 
> panning in the event handlers instead of firing cmd events.  I think my 
> primary concern for non OS X users is that the panning acceleration would 
> seem way out of line with expectations, something that's fixable but 
> something I can’t test.
>
> Also, as I said previously, it changes some longstanding behavior with regard 
> to modifier keys and panning direction, but I consider the old behavior wrong 
> so I might have to convince folks.  I’m not sure what the timeline is for a 
> stable release so I’m not sure whether to wait until after to try to get this 
> in.  It really needs some Windows/Linux testing, but there’s not much 
> incentive for it.
>
> Garth
>
>
>> On Jan 10, 2015, at 6:10 AM, Nick Østergaard <[email protected]> wrote:
>>
>> I just tried this on linux with a thinkpad nipple, seems to work just
>> fine. Without the option enabled I had to use shift to do panning. I
>> did not read the patch, but to me it seems like this was just a switch
>> in behaivour of using zooming for scroll or having to hit ctrl or
>> shift (depinding on what mode was set in settings). It does not seem
>> to break any behaviour I usually expect.
>>
>> 2014-11-05 9:18 GMT+01:00 Garth Corral <[email protected]>:
>>> Thanks for trying this out, guys.  I’d also like to see this get into the 
>>> mainline, but I think there are a few hurdles to get over first.  The 
>>> pinch-to-zoom should be easy; It’s completely optional and has to be 
>>> compiled in so there’s no impact to other platforms, but as I’ve said, it’s 
>>> less useful by itself.  The issue for the rest is that it changes some 
>>> longstanding behavior, and I’m pretty sure just the idea will annoy some 
>>> folks.
>>>
>>> I’ve seen very little complaint about the large mousewheel panning steps on 
>>> other platforms aside from a couple of ancient bugs.  I think I’d be hard 
>>> pressed to convince anyone to change something that isn’t perceived as 
>>> broken.  I’ve tried not to do anything egregious here, and I tested this 
>>> with a couple of plain old mice, but I have no way to evaluate this on the 
>>> other platforms. Does either of you have access to Windows or Linux boxes 
>>> to try this on?
>>>
>>> To me, the large panning steps make little sense for a mousewheel, and even 
>>> less so on a trackpad.  This is a big deal on a platform where every system 
>>> in the past several years has sold with input devices with x/y scrolling 
>>> and precise deltas (effectively trackpads).  Maybe not so much on other 
>>> platforms, I don’t know.
>>>
>>>
>>> Thanks again,
>>>
>>> Garth
>>>
>>>
>>> On Nov 3, 2014, at 6:39 PM, Adam Wolf <[email protected]> wrote:
>>>
>>>> I also really like this patch.  Excellent work.
>>>>
>>>> Adam Wolf
>>>> Cofounder and Engineer
>>>> W&L
>>>>
>>>> On Sun, Nov 2, 2014 at 10:43 AM, Bernhard Stegmaier 
>>>> <[email protected]> wrote:
>>>> Hi,
>>>>
>>>> works perfect for me… with trackpad and also Magic/Mighty Mouse (without 
>>>> pinch-to-zoom for the mice of course).
>>>> Tested with the pinch-to-zoom wxWidgets patch on 3.0.2, KiCad changes 
>>>> merged into 5249.
>>>>
>>>> I would really love to see this getting merged to main line.
>>>> It not only makes panning more OSX like, but also is a great usability 
>>>> improvement (at least on OSX where nowadays all mice/trackpads do have x/y 
>>>> scrolling capability).
>>>>
>>>>
>>>> Regards,
>>>> Bernhard
>>>>
>>>>
>>>> On 31.10.2014, at 18:45, Garth Corral <[email protected]> wrote:
>>>>
>>>>>
>>>>> Hi, all
>>>>>
>>>>> I’ve pushed a branch containing some changes that I use to make kicad 
>>>>> more livable for me on OS X.  This is mostly for Apple Magic Trackpad 
>>>>> users, but I’d be curious to hear from mousewheel users on OS X, or even 
>>>>> Linux and Windows users if they were inclined to try out these changes.
>>>>>
>>>>> The changes are basically in two parts.  The first is optional and 
>>>>> requires an additional patch to wxWidgets on OS X, and that kicad be 
>>>>> compiled with a feature macro turned on (updated instructions in 
>>>>> compiling/mac-osx.txt).  This enables pinch-to-zoom.
>>>>>
>>>>> The rest does not require any changes in the way things are built.  This 
>>>>> adds a preference for the default mousewheel function and changes the way 
>>>>> panning is done; It does not change the way mousewheel zooming behaves 
>>>>> (but perhaps should).
>>>>>
>>>>> For best results on a trackpad I recommend compiling with the 
>>>>> pinch-to-zoom support and checking “Use mousewheel to pan” in the 
>>>>> preferences of the various apps.
>>>>>
>>>>> If you’re a Mac trackpad user and have a spare few moments, please give 
>>>>> these changes a try and let me know how they work for you.  They’re in 
>>>>> lp:~gcorral/kicad/osx-trackpad-gestures
>>>>>
>>>>>
>>>>> Thanks in advance,
>>>>>
>>>>> Garth
>>>>>
>>>>>
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