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I'm almost ready to release a map but I'm having some problems with the
nav. Both my saferooms are set up properly, but when I run a
nav_analyze, the flow goes in the right direction but I get random
player_start marks throughout the map, a message about a missing
info_changelevel (which I have), and the escape_route only starts
half-way through. Although the flow goes in the right direction, the
info_changelevel error and the fact that I get tanks near the spawn and
my rescue closets don't work makes me think the nav is going backwards,
but I have no idea why. Is there a maximum length for the escape route?
That's all I can think of because the level is so huge, but even then it
should still recognise the direction.
- [L4Dmapper] Elevator problem Steffen Walliser
- Re: [L4Dmapper] Elevator problem Arthur Lin
- Re: [L4Dmapper] Elevator problem Scott Graham
- [L4Dmapper] Nav problem Mark Edwards
- Re: [L4Dmapper] Nav problem Arthur Lin
- Re: [L4Dmapper] Nav problem eugenio . motanum91
- Re: [L4Dmapper] Nav problem Mark Edwards
- Re: [L4Dmapper] Nav prob... Arthur Lin
- Re: [L4Dmapper] Nav prob... eugenio . motanum91
- Re: [L4Dmapper] Elevator problem Steffen Walliser
