I'm almost ready to release a map but I'm having some problems with the nav. Both my saferooms are set up properly, but when I run a nav_analyze, the flow goes in the right direction but I get random player_start marks throughout the map, a message about a missing info_changelevel (which I have), and the escape_route only starts half-way through. Although the flow goes in the right direction, the info_changelevel error and the fact that I get tanks near the spawn and my rescue closets don't work makes me think the nav is going backwards, but I have no idea why. Is there a maximum length for the escape route? That's all I can think of because the level is so huge, but even then it should still recognise the direction.

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