Sherry,
I did NOT intend to suggest any changes or improvements.  I just think that it 
may help the general user if a few instructions were provided as to what the 
intent is of the programmers when certain area of code is done.

It appears to me, that most users are NOT using the "Locations" as the 
programmers intended them to be used.

Having been using computers since the late 70's and having dealt with many 
different programs on and off the job, I have found that the programmers 
thinking is not on the same wave link as the user or vise versa. The major 
programs which I was first exposed to computer were/are CAD/CAM programs. At 
that time most programmers did not even know what a engineering drawing was let 
alone how to prepare one. It took many years for them to understand what the 
drawing standards were/are, but they did learn. Later on, the users were trying 
to outguess the programmers and the new engineering staff was no longer being 
taught the drawing standards as the computer would do them for them.

Thanks,
David C Abernathy
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-----Original Message-----
From: Sherry/Support [mailto:[email protected]]
Sent: Tuesday, November 22, 2011 12:44 PM
To: [email protected]
Subject: Re: [LegacyUG] Locations

All suggestions sent to us using the Suggestion form on our website under the 
Help Center or in the Support section of the Legacy Home tab in Legacy are 
reviewed and considered, although they may not always be acknowledged.

I really don't recall seeing many suggestions for changing the format for 
locations from the way they're formatted in Legacy.  Suggestions need to be 
sent in through the "channels" for them to be reviewed and logged. We don't 
always get a chance to follow the threads on the LUG list and it's not really 
the best place to make suggestions for design changes.
..


Sincerely,
Sherry
Technical Support
Legacy Family Tree


On Tue, Nov 22, 2011 at 11:52 AM, David C Abernathy 
<[email protected]> wrote:
>
> Sherry,
>
> Thank you, that is what I thought and it needed to be stated.
>
> When we the users start doing things the program(s) were NOT designed to do 
> or the way there were to things and then we try and figure out why it is not 
> doing want WE want and not the programmers desired action, we start getting 
> ourselves and others into deep dodo.
>
> We need to hear more from the design side at times, as how the users think it 
> is suppose be used and how the things are used, is most likely different from 
> what the programmers intent is/was?
>
> Thanks,
> David C Abernathy


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