On Thu, 17 May 2012, Kirk, Benjamin (JSC-EG311) wrote: > Oh absolutely - more state would need to be handled when shipping objects > around. I'm not too worried about that though - I'll try to think of a fix > for that.
Shouldn't the fix just be "state = object->id()"? If we're maintaining initial ids on level 0 objects (as Derek has convinced me is a good idea), and if people aren't imagining they can keep a simple state corresponding to ephemeral more-refined objects (other than an Elem,master-elem-Point ordered pair), then I don't see where we need more metadata. --- Roy ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Libmesh-devel mailing list Libmesh-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/libmesh-devel