On Tue, Aug 28, 2012 at 10:34 AM, David Knezevic
<[email protected]> wrote:
> I'm doing some domain decomposition stuff, and I want to "stitch"
> distinct (conforming) meshes together into a single global mesh. The
> first step is to implement a "mesh union" operation, and I'll deal with
> merging "overlapping" nodes afterwards.
>
> To do this, I wrote a function build_mesh_union, which is pasted below.
> Worth adding to MeshTools, or somewhere like that?

I'd say definitely yes, but by "deal with merging overlapping nodes
afterwards" did you mean *this* function would eventually do that, or
that will be up to the user/another function?

It seems to me that this function will be most useful if it can handle
the overlaps itself...

-- 
John

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