On Tue, 28 Aug 2012, David Knezevic wrote:

> So we just leave points on a boundary that don't match up untouched? Works 
> for me.

Right.  find_neighbors() is designed to handle such as situation on
meshes where the coarse mesh is conforming; if the coarse mesh is
non-conforming then the user ought to be doing some fancy mortar
method and not trying to stitch the topologies together anyway.

Make sure you stick a libmesh_assert(is_serial) in here somewhere;
getting a ParallelMesh union to work will probably require more
complicated communications code than you want to bother with.
---
Roy

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