Colin: You are the best!!!
At 02:06 PM 2/8/2002 -0500, you wrote: >>Is there anyway that I can have "direct to stage" ON AND have my 3d >>castmember display correctly across multiple graphics cards? > > >I'll be doing something similar too, and my approach is going to be to >have two 3D sprites, one per monitor. If they are the same scene, then you >just need to set the camera positions right, and it should look the same >as a single sprite would have looked. > > >-- >[To remove yourself from this list, or to change to digest mode, go to >http://www.penworks.com/lingo-l.cgi To post messages to the list, email >[EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L >is for learning and helping with programming Lingo. Thanks!] > James Tu [EMAIL PROTECTED] [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
