Colin:

You are the best!!!



At 02:06 PM 2/8/2002 -0500, you wrote:
>>Is there anyway that I can have "direct to stage" ON AND have my 3d 
>>castmember display correctly across multiple graphics cards?
>
>
>I'll be doing something similar too, and my approach is going to be to 
>have two 3D sprites, one per monitor. If they are the same scene, then you 
>just need to set the camera positions right, and it should look the same 
>as a single sprite would have looked.
>
>
>--
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>

James Tu
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