to the still awake

I am trying to use one small primitive cube to rotate
another bigger one. The big one should only rotate
if the small cube is moved.
   Now I put the library rotate model behaviour on the 
small cube and thought there was nothing to it, but echoing all
the movements of the small cube on the big one but not
vice versa. Well when I opened the library script to 
make my minor alterations,  a tear came to my eye
( you see I'm still learning). 

If anyone has a neat solution I would be immensely grateful,
thank you for your time,
mark matthews




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