I wrote > Otherwise it should be possible mirroring transforms > in two different coordinate systems
Things shouldn't be so complicate. Let's suppose the big cube is centered on the world and the small one is apart, in any position. According to your description, the big cube does in respect to the world what the small cube does in respect with itself. So, at a first glance, all what you need is just the code posted by Colin, provided that you change it so to have the same rotation values passed to the arguments of the rotation functions and you add a #self as the last argument of the rotation function you choose for the small cube, and a #world as the last argument of the rotation function you choose for the big one. Franco [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
