>       sprite(me.spriteNum).member="Instrument2_Note"
> I get a script error

You're trying to set a sprite's member to a string, instead of a member. Do
this instead:

sprite(me.spriteNum).member = member("Instrument2_Note")

That'll clear the error up.  Not that that info answers your question:

> Just wondering if there are any major differences?

spriteNum -
"Sprite property; determines the channel number the behavior's sprite is in
and makes it available to any behaviors."

currentSprite -
"Movie property; indicates the channel number of the sprite whose script is
currently running...The currentSpriteNum property is similar to spriteNum of
me, but it doesn't require the me reference."

HTH,
Rob

/*********************************
* Rob Wingate, Software Human    *
* http://www.vingage.com         *
* mailto:[EMAIL PROTECTED] *
*********************************/

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