>What 'kind' of sound file did you place into the sprite channels?
>
>Sound files have to go in the sound channels
>
>Sound-only Quicktime, however can go in the sprite channels, but
>people still refer to these as qt movies to avoid confusion.  I call
>them s-o qt movies.

>
Thank you for telling me this.

I placed a s-o qt movie in the sprite channels.

I'm sorry, but you helped me then... You provided the script for the 
fade-out which I used for my movie...



Maybe you could help me with this problem now:

The reason why I used a  wait command in a section of the movie was because 
I wanted the s-o qt movie to play on - though there was no sound loop.  This 
is in  addition to other events going on in the score.  I had trouble doing 
this with the script so I used the wait command. I realize now that that was 
not the best solution as my frame rate has dropped almost to zero. Could I 
have some advice as to how to solve this problem? My scenes keep on changing 
with the same piece of
s-o qt movie.

And this is not the only problem with the s-o qt movie.


In fact, I realize that my movie does have many problems and requires much 
correction.

I appreciate your help now as much as I did then.

Genevieve

_________________________________________________________________
Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp


[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi  To post messages to the list,
email [EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo.  Thanks!]

Reply via email to