>What 'kind' of sound file did you place into the sprite channels?
>
>Sound files have to go in the sound channels
>
>Sound-only Quicktime, however can go in the sprite channels, but
>people still refer to these as qt movies to avoid confusion. I call
>them s-o qt movies.
>
Thank you for telling me this.
I placed a s-o qt movie in the sprite channels.
I'm sorry, but you helped me then... You provided the script for the
fade-out which I used for my movie...
Maybe you could help me with this problem now:
The reason why I used a wait command in a section of the movie was because
I wanted the s-o qt movie to play on - though there was no sound loop. This
is in addition to other events going on in the score. I had trouble doing
this with the script so I used the wait command. I realize now that that was
not the best solution as my frame rate has dropped almost to zero. Could I
have some advice as to how to solve this problem? My scenes keep on changing
with the same piece of
s-o qt movie.
And this is not the only problem with the s-o qt movie.
In fact, I realize that my movie does have many problems and requires much
correction.
I appreciate your help now as much as I did then.
Genevieve
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