>I am talking about buttons I have created myself.
>I'm sorry. Why do you ask : where do I want the text to appear?
There is a difference in types of buttons. If you created a button cast
member using the tool palette, you change the label with this:
member("myButton").text = "New text"
probably on mouseEnter and mouseLeave.
If your button is a bitmap, you would probably change it with something
like this:
on mouseEnter me
mySprite.member = myRolloverMember
end mouseEnter
on mouseLeave me
mySprite.member = myStandardMember
end
This is lifted directly from James Newton's "Rollover Member Change"
behavior (Window -> Library Palette -> Animation -> Interactive)
The important thing is the mouseEnter and mouseLeave handlers in a behavior
attached to the button. You can adapt this code to change any text or
bitmap anywhere on stage.
Is that what you are after?
Cordially,
Kerry Thompson
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list,
email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo. Thanks!]