>I am talking about buttons I have created myself.
>I'm sorry. Why do you ask : where do I want the text to appear?

There is a difference in types of buttons. If you created a button cast 
member using the tool palette, you change the label with this:

member("myButton").text = "New text"

probably on mouseEnter and mouseLeave.

If your button is a bitmap, you would probably change it with something 
like this:

on mouseEnter me
   mySprite.member = myRolloverMember
end mouseEnter

on mouseLeave me
   mySprite.member = myStandardMember
end

This is lifted directly from James Newton's "Rollover Member Change" 
behavior (Window -> Library Palette -> Animation -> Interactive)

The important thing is the mouseEnter and mouseLeave handlers in a behavior 
attached to the button. You can adapt this code to change any text or 
bitmap anywhere on stage.

Is that what you are after?

Cordially,

Kerry Thompson


[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi  To post messages to the list,
email [EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo.  Thanks!]

Reply via email to