James Boren wrote: > Wow, this does look interesting. A first-person-shooter Gundam game. > Check out the scale in these screen shots.
Isn't there a certain adaptage that FPS work well on PC but not consoles? (amazingly the screen shots leak thru the company firewall yay :) Xbox 360... ehh... I am not a huge Sony fan, but I agree with Sony that MS jumped the gun on 360, it's just 1st gen Xbox with HD output isn't it? Xbox 360 can not play HD-DVD right? Could there be a firmware upgrade that enables it in the future? Of course by the time PS3 comes out, Blu-ray may be dead... Gundam Ground Type, classic Zakus, looks good. Says a lot how the game will feel already. The cockpit looks cool, but the panel looks non-functional? Is the mecha mission going to feel like FPS or fighter/tank/mech driving? I have a baaad feeling about this! The infantry scene looks a bit too much like WW2 games for my liking. The WW2-like scene looks like a fast and furious... and chaotic kind of game. But Gundam games should be more paced and intellectual. 08MST talks a lot about tactical planning (with execution of course) and there's much more a hide-and-seek (mainly with sonar and some IR) feel than run-and-gun. I think any mechasim that satisfy me has to be first person (R.A.D. is in a sense first person too ;) and it's fun to play). -- Dr. Core -------------------------------------------------- The Gundam Mailing List MK-II [email protected] Archives: http://www.gundam.com/gml Help: Email [EMAIL PROTECTED] with this in the BODY: help list
