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------- Additional Comments From [EMAIL PROTECTED]  2006-12-12 17:08 -------
(In reply to comment #48)
> I just don't see Blizzard falling over itself to change working (if not
> technically correct) code just for the sake of "better OpenGL conformance".
That's not quite the only reason why it would be helpful. Should any new graphic
card companies bring out new cards, I can't really see them implementing "old
crap" in a new driver.
Anyway, I've looked at it a bit and after adding lots of copy & paste code (for
array import etc.), I stopped when I realized we'd also need new entries in the
dispatch table. I'm not going to mess with that just for the sake of some broken
app, even if it might be popular.
          
     
     
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