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------- Additional Comments From [EMAIL PROTECTED]  2006-12-13 06:15 -------
(In reply to comment #59)
> As said, it seems on Macs ARB_vertex_blend is a required extension, so no help
> from there...

Do you mean that everyone writing OpenGL games for the Mac *must* support
ARB_vertex_blend? Doesn't this mean that Apple *requires* that this extension
not become obsolete, then? Because if this is the case, ATI couldn't drop it
even if it desperately wanted to.          
     
     
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