I'm planning on merging the glsl-compiler-1 branch into master today. 
There's still a few loose ends to do, but nothing too significant.

I've only done limited testing with the DRI drivers to be sure I haven't 
broken anything.  The most likely place is in vertex/fragment programs. 
  We'll just have to fix things as they're found.

Also, this will break the X.org Mesa build until the X.org 
automake/autoconf files are updated with the new source filenames.

I'll post again when I'm done.

-Brian

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