Ian Romanick wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > Brian Paul wrote: >> Ian Romanick wrote: >>> -----BEGIN PGP SIGNED MESSAGE----- >>> Hash: SHA1 >>> >>> I'm finally back from my winter vacation. I'm trying to run Gallium >>> from 12/13-ish and from today on a PS3, but every GL app completely >>> tanks the machine. I have to powercycle it with the switch on the back. >>> Even glxinfo has the touch of death. Of course, everything works fine >>> if I don't set 'GALLIUM_CELL=1'. >>> >>> Since other people are merrily working away on this, I'm assuming the >>> problem is somehow on my end. Any thoughts on how? Could this be >>> caused by my use of SDK3 instead of SDK2? >> The 12/13 code isn't working either? > > Correct. I noticed that I was getting a kernel oops, so I updated my > kernel. Now I get: > > [EMAIL PROTECTED] xdemos]$ GALLIUM_CELL=y > LD_PRELOAD=../../lib/libGL.so.1.5.070100 ./glxinfo > name of display: :0.0 > SPU: main() speid=0 > Bus error
I've seen bus errors when a dma transfer isn't 16-byte aligned. All the types/objects exchanged between the PPU and SPU should be defined with the ALIGN16_ATTRIB macro. I don't plan on upgrading to SDK 3 for a bit yet. -Brian ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
