Ian Romanick wrote:
> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: SHA1
> 
> Brian Paul wrote:
>> Ian Romanick wrote:
>>> -----BEGIN PGP SIGNED MESSAGE-----
>>> Hash: SHA1
>>>
>>> I'm finally back from my winter vacation.  I'm trying to run Gallium
>>> from 12/13-ish and from today on a PS3, but every GL app completely
>>> tanks the machine.  I have to powercycle it with the switch on the back.
>>>  Even glxinfo has the touch of death.  Of course, everything works fine
>>> if I don't set 'GALLIUM_CELL=1'.
>>>
>>> Since other people are merrily working away on this, I'm assuming the
>>> problem is somehow on my end.  Any thoughts on how?  Could this be
>>> caused by my use of SDK3 instead of SDK2?
>> The 12/13 code isn't working either?
> 
> Correct.  I noticed that I was getting a kernel oops, so I updated my
> kernel.  Now I get:
> 
> [EMAIL PROTECTED] xdemos]$ GALLIUM_CELL=y
> LD_PRELOAD=../../lib/libGL.so.1.5.070100 ./glxinfo
> name of display: :0.0
> SPU: main() speid=0
> Bus error

I've seen bus errors when a dma transfer isn't 16-byte aligned.  All the 
types/objects exchanged between the PPU and SPU should be defined with 
the ALIGN16_ATTRIB macro.

I don't plan on upgrading to SDK 3 for a bit yet.

-Brian

-------------------------------------------------------------------------
This SF.net email is sponsored by: Microsoft
Defy all challenges. Microsoft(R) Visual Studio 2005.
http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/
_______________________________________________
Mesa3d-dev mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev

Reply via email to