On Thu, Sep 03, 2009 at 01:10:43PM -0600, Brian Paul wrote:
> >>To fill the gap between OpenGL ES and OpenGL, all gl functions are
> >>dispatched to es functions first
> >>    glColor4x ----> _es_Color4x ----> _vbo_Color4f
> >This sounds like the right approach.
> That's for libGLES, not regular libGL, right?  I wouldn't want to
> introduce more API function call overhead for libGL.
Yes, they exist only for es overlay.  In es overlay, main/api_exec.c is
not used.  It uses api_exec_es1.c and api_exec_es2.c generated from
APIspec.txt.  They consist of static _es_Xxx functions, and
_mesa_init_exec_table which installs them.

-- 
Regards,
olv

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