Krimel

Krimel wrote:
The way out is to acknowledge that we create levels on the fly and apply
them to our immediate context. There is no magic to the four MoQ levels,
they are JUST one way of seeing things. There are lots more. We use these
"levels on the fly" all the time as we zoom in, zoom out and refocus.

But how could such a "on the fly" set of levels be used to explain anything? If we make them up on the fly, we can invent two levels "coffee cups" and "tea cups" to tell coffee cups and tea cups apart. How would that be valuable to anyone?

There *is* a way to make strict level definitions that is both discrete and dependent. Do I have to tell everyone one by one that my new essay contains one or two answers to the questions raised here recently?

        Magnus

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