[John] Here I am, at last. [Arlo] Goodie. I was getting bored.
[John] Ok, now you're a complete moronist. [Arlo] Yes, I've missed this. [John] There is no way, the mere addition of complexity explains the ratcheting up of choices, that each level experiences as part of it's "patterned complexity". [Arlo] If you read what I said, I said that complexity is a part of structure, and greater complexity (in some manner or another) in structure affords the agenic side a broadened possible range of mobility, an increased repertoire. A mouse can walk, can move further, can travel greater distances, because the biological complexity (intra-level comparison) is greater than that of the amoeba. This does not mandate the mouse must walk, or where it should walk, or what it may find as it walks. I am NOT reducing everything to neurophysiological complexity, and I reject the notion that either complexity is the entire answer or it can be discarded entirely. [John] Man, you really are a moronist. It's sad. [Arlo] Oh yeah. I've missed this. [John] I personally prefer to view the idea that free will, is fundamental to the cosmos. Then it seems like I'm here by choice, rather than accident... [Arlo] Whose choice? Did you choose to be here? When? I think the problem in our talking past each other is you seem to separate out "free will" and "determinism" as opposing and antagonistic views, that it either has to be all "free choice" or all "pre-determined". All choice or no choice, as it were. [John] All language is anthropomorphic, pretending otherwise is the cruelest conceit. [Arlo] No, all language is analogy. Big difference. Moq_Discuss mailing list Listinfo, Unsubscribing etc. http://lists.moqtalk.org/listinfo.cgi/moq_discuss-moqtalk.org Archives: http://lists.moqtalk.org/pipermail/moq_discuss-moqtalk.org/ http://moq.org/md/archives.html
