>> You can read the ADC directly. I don't remember the port number, but it
>was
>> somewhere around 10. It produces 8-bit sample values.
>> The timing may be difficult, because you have to poll it at the right
>> frequency.
>
>The timing is the whole problem.
What are exactly those timing issues, btw? I'm real good at synchronous coding.
"It's like sculpture. It's better than sculpture!"
Todd Frye
--
Madonna Mark Two
"Martin Galway means to me what Elvis meant to Sigue Sigue Sputnik"
****
MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put
in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the
quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
****
- Re: MIC IN cartridge (was K vs M$, as usual) Laurens Holst
- Re: MIC IN cartridge (was K vs M$, as usual) Maarten ter Huurne
- Re: MIC IN cartridge Tristan
- Re: MIC IN cartridge MkII
- Re: MIC IN cartridge Maarten ter Huurne
- A tiny PostScript lesson (Re: MIC IN cartridge) MkII
- Re: MIC IN cartridge Laurens Holst
- Re: MIC IN cartridge MkII
- Re: Konami & Micro@?!*@*?@ Maarten ter Huurne
- Re: Konami & Micro@?!*@*?@ Laurens Holst
- Re: MIC IN cartridge MkII
- Re: MIC IN cartridge Laurens Holst
- Re: MIC IN cartridge AkA DanSHakU
- Re: MIC IN cartridge MkII
- Re: MIC IN cartridge Maarten ter Huurne
- Re: MIC IN cartridge Laurens Holst
- Re: MIC IN cartridge MkII
- Re: MIC IN cartridge Alex Wulms
- Re: MIC IN cartridge Maarten ter Huurne
- Re: Konami & Micro@?!*@*?@ Nestor Soriano
- You're going to talk about it or you're gonna do it (wa... MkII
