hi all..

how many dudes @ msx-land are still producing msx-games nowadays ?

I think a major problem in the old days was the small teams.. 2 coders, 1 
gfx, 1 music is pretty small.. and the risk that a game is 
cancelled/delayed was most of the time due to the coders going to uni / pc .

Isn't it a cute idea to make a game engine (preferably an RPG engine) here 
in this list ? :) (not 1 coder but 20.. 30.. 40... by sharing sources )

This application includes trigger stuff for auto-sprite-movement, 
story-demo's, items, doors etc.
Finally any person could make a complete game by only adjusting some 
design-files. (NO changes in the executable!), add gfx, add music, add 
story and done!


idea ? :)


Maarten van Strien,
  * composer
  * sounddesigner
  * Ixalance-sound developer
-----------------------------------------------------
http://www.shortcut.nl/
mailto:[EMAIL PROTECTED]
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Shortcut Software Development B.V.
Julianaweg 9, 3603 AP Maarssen, The Netherlands.
Phone: ++31 (0) 346 579 659
Fax: ++31 (0) 346 579 745
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