On Tuesday 23 January 2001 18:31, you wrote: > Ofcourse those strings exclude any leading spaces after the = and trailing > spaces before the <CRLF>. This definition is imperative, otherwise Name = > Penguin Adventure would not be recognized as a "Penguin Adventure" > cartridge, but as a " Penguin Adventure" cartridge, which is something > entirely different. You are right, we must document that. Another thing to be careful about is the end of line. <CRLF> as you write it is the DOS/Windows convention. Unix uses <LF> and Mac uses <CR>. Ricardo probably already thought about this, because he wrote "CR or LF". Bye, Maarten -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
- Re: MSX game format example Sean Young
- Re: MSX game format example Laurens Holst
- Re: MSX game format example Ricardo Bittencourt Vidigal Leitao
- Re: MSX game format example Maarten ter Huurne
- Re: MSX game format example Ricardo Bittencourt Vidigal Leitao
- Re: MSX game format example Maarten ter Huurne
- Re: MSX game format example Pablo Vasques Bravo-Villalba
- Re: MSX game format example Maarten ter Huurne
- Re: MSX game format example Laurens Holst
- Re: MSX game format example Laurens Holst
- Re: MSX game format example Maarten ter Huurne
- Re: MSX game format example Laurens Holst
- Re: MSX game format example Albert Beevendorp
- Re: MSX game format example Pablo Vasques Bravo-Villalba
- Re: MSX game format example Maarten ter Huurne
- Re: MSX game format example Albert Beevendorp
- Re: MSX game format example Daniel Jorge Caetano
- Re: MSX game format example Laurens Holst
- Re: MSX game format example Maarten ter Huurne
- Re: MSX game format example Daniel Jorge Caetano
- Re: MSX game format example Maarten ter Huurne