"Sprague, IT3" <[EMAIL PROTECTED]> writes:

> the fbdev driver uses absolutely no capabilities of the video card except
> those exposed by the fbdev API. Thus, any acceleration/video overlay has to
> be done at the kernel level. That is, using fbdev with vesafb results in
> unaccelerated video, but using it with, say, rivafb (a kernelized version of
> the nv driver) or radeonfb or another accelerated fbdev, would have
> accelerated video (although no DRI, etc on Radeons, MGAs or R128s...) Of
> course, the real X driver will almost always perform better, but...

Now I am curious. What are those good for? I understand so far that
the vesafb is very useful because it work on almost every
video-card. But who would want to use any of the other? I suppose that
every video-card which has an appropriate *accelerated* fbdevice also
has an appropriate driver for X. Why should anyone want to use the
kernel fb if not for a video-card which is not supported by X? [1]

 --oliver

Footnotes: 
[1]  O.k. *I* want to use the kernel fb. Because I want a 800x600
screen on the text-console. But for that vesafb is totally
sufficient. I cannot believe that anyone would take the pain to write
a kernel driver just to get an accelerated text console on a tty.
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