The framework is not bind to any database.  We do have a module to
sync data from memory to db. Anyway, database load is not high in
game, the burden is broadcast and game logic.


On 11月21日, 下午2时54分, Salan Raj <[email protected]> wrote:
> Wether It supports NOSQL database....IS there any scope in Hadoop and Hive
> ....I an very new to this Field ....But i am Highly Intereste In Bigdata
> massive Multiplayer online game.
>
>
>
>
>
>
>
> On Wednesday, November 21, 2012 8:03:21 AM UTC+5:30, Charlie Circle wrote:
>
> > Hi everyone:
>
> > We are glad to announce our open source game server framework in
> > node.js:pomelo. It's a fast, scalable, distributed game server
> > framework for node.js. We'v been working on it for almost one year,
> > and now is the time for exposure.
>
> > Here is some features of pomelo:
> > High scalable multi-process architecture, supporting MMO based area
> > partition and other partition strategies
> > Easy extention mechnisam, you can scale up your server types and
> > server instances conveniently.
> > Easy request, response, broadcast and rpc mechnisam, almost zero
> > configuration.
> > Focus on performance, a lot of stress testing and tune in performance
> > and scalability
> > Providing a lot tools and libraries, which are quite useful for game
> > development.
> > Providing full MMO demo code(html5 client), for good development
> > reference.
> > Based on socket.io, which means it can support all the clients that
> > compatible with socket.io.
> > Not only framework, we also developed an open source MMORPG game(html5
> > client) based on it. Lord of pomelo is a MMORPG and composed of
> > character, mob, equipment, upgrade and task system based on pomelo on
> > server side. It is completed in less than two months and has about
> > 6000 lines codes in server and client side respectively.
>
> > Pomelo homepage:http://pomelo.netease.com
> > Pomelo github:https://github.com/NetEase/pomelo
> > Online Demo(LordOfPomelo):http://pomelo.netease.com/lordofpomelo
> > LordOfPomelo github:https://github.com/NetEase/lordofpomelo
>
> > What are your thoughts? Both negative and positive. And please, one
> > comment is better than no one, so please comment if you read through
> > the gist.
>
> > Thanks in advance!

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