I don't think this is possible at the moment On Apr 28, 2011, at 11:55 AM, Dan Walker wrote:
> Hey all, > > Anyone know of a way to create a color ramp on a paint stroke? Yeah, I know > that's kinda vague, but I'll try to explain and I've attached a simple nuke > comp with a visual representation of what I'm talking about.... > > Created a paint stroke > Deleted the in-between control points on the paint stroke leaving 3 control > points, (0, 1, 2) > Wanting a way to control the color of the paint stroke by editing ANY kind of > values for the control point(s) (0 = 1.0, 1 = 0.5, 2 = 0.3) > Looked at the ascii .nk script and didn't see any (under the hood) type of > values that would correspond to color. > > I guess what I'm looking for is a Vector type paint approach but, looks as > though I may be SOL... > > Thanks in advance! > > -Dan > > > <rotopaint_test2.nk>_______________________________________________ > Nuke-users mailing list > [email protected] > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
_______________________________________________ Nuke-users mailing list [email protected] http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
