Ok, thanks for the reply! On Wed, Aug 17, 2011 at 1:52 PM, Sean Brice <[email protected]> wrote:
> ** > Hi Stuart, > > We are only supporting Pixar Renderman dtex files initially. The plan is to > add the OpenEXR 2.0 deep file format later in the year in a maintenance > release, as soon as it's ready. > > The source code is all available for the Nuke dtex Reader in the NDK as > well, so if you need to write your own reader for a special format this > would be the place to start. > > Cheers, > > Sean > > > > > On 17/08/2011 21:27, Stuart Bruzek wrote: > > Hello all, > I am trying to render out deep images from Houdini, which out out in a > .RAT format. However, when I try to load then into Nuke using DeepRead, it > gives an error saying that it cant read the .rat files. > But I read on deepimage.com that they used houdini for their tests, > meaning that they figured out somehow to read these files in. > Does anyone have any good advise on trying to figure this out? > Thanks in advance. > > Stuart Bruzek > Stereoscopic Composing Lead > ICO VFX > > > _______________________________________________ > Nuke-users mailing [email protected], > http://forums.thefoundry.co.uk/http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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