sorry for the repost. On Fri, Aug 19, 2011 at 10:30 AM, Stuart Bruzek <[email protected]>wrote:
> I am not sure if i understand your question properly. If you wanna know > of you can create deep images from regular images then yes you can provided > you give them a depth matte. The resulting deep image is not all that deep ( > exactely one sample per pixel ) but is usable with all the tools and can be > combined. > If you ask if you can render sample smoke sims and then merge them into a > real shot using deep image tools yes you can, i am just not sure how the > foundrys implementation on 2 or 3D transforms is... if not its one of THE > things to have >> have to write some plugins ;) > > JO > > On Fri, Aug 19, 2011 at 3:42 AM, Torax Unga <[email protected]> wrote: > >> same > > - Show quoted text - > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > Reply > Reply to all > Forward > Invite Johannes Saam to chat > [image: Reply]Reply > [image: More] > Jonathan Egstad [email protected] to Nuke > show details 9:34 AM (54 minutes ago) > Try the DeepFromFrames node to get multiple z slices. > > On Fri, Aug 19, 2011 at 9:34 AM, Jonathan Egstad <[email protected]>wrote: > >> Try the DeepFromFrames node to get multiple z slices. >> >> -jonathan >> >> On Aug 18, 2011, at 9:23 PM, Johannes Saam wrote: >> >> I am not sure if i understand your question properly. If you wanna know of >> you can create deep images from regular images then yes you can provided you >> give them a depth matte. The resulting deep image is not all that deep ( >> exactely one sample per pixel ) but is usable with all the tools and can be >> combined. >> If you ask if you can render sample smoke sims and then merge them into a >> real shot using deep image tools yes you can, i am just not sure how the >> foundrys implementation on 2 or 3D transforms is... if not its one of THE >> things to have >> have to write some plugins ;) >> >> JO >> >> On Fri, Aug 19, 2011 at 3:42 AM, Torax Unga <[email protected]> wrote: >> >>> same >> >> >> >> >> -- >> vfx | Johannes Saam >> web | www.johannessaam.com >> work | www.fuelvfx.com >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > >
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