No clones....this was coming up in 6.1 6 months ago though, so I've seen it
still happening a bit.


On 21 August 2011 12:04, Frank Rueter <[email protected]> wrote:

> Are you using clones? The reason the nodes were "gone" is that Nuke would
> gave stopped loading the script after the error, meaning the info should
> still be in the no file.
>
> We used to see this a lot a few years ago but could never resolve it afaik.
> So if it's reproducible it'd be great to send the script to support!
>
>
>
> On Aug 21, 2011, at 11:33 AM, Michael Garrett <[email protected]>
> wrote:
>
> A bit more info:  in this case, there are four shots in the one script with
> four very similar node trees for each shot, and the last tree is completely
> gone except for the backdrop nodes.  Of the first three, they all have
> deleted nodes at different points in the tree even though the tree is very
> similar.
>
> We have managed to salvage stuff to the point where we are mostly OK but
> obviously we would like to know what happened.
>
> On 21 August 2011 11:27, Michael Garrett < <[email protected]>
> [email protected]> wrote:
>
>> Excuse my poorly worded email, I'm still waking up here.  There was only
>> one kind of "blank error" message that is occasionally appearing on script
>> open.  but some of the nodes are gone regardless.
>>
>>
>> On 21 August 2011 11:19, Michael Garrett < <[email protected]>
>> [email protected]> wrote:
>>
>>> I'm getting the random blank error message when re-opening a node graph
>>> from last night and some nodes have disappeared.  I'm also occasionally
>>> getting the "blank error" message on script open.
>>>
>>> There are no gizmo changes overnight or cloned nodes that can typically
>>> cause this kind of issue. Historically, merging the script or deleting the
>>> Viewers in a text editor could help  but there are other solutions I can't
>>> remember.
>>>
>>> Is the best way to fix this issue just to comb through the script in a
>>> text editor and copy/paste sections in?  Any magic bullets?  We're in 6.2v4
>>>
>>> Thanks,
>>> Michael
>>>
>>
>>
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