try copy and paste in sections then til you find the node(s) thats causing it?
Howard
>________________________________
>From: Michael Garrett <michaeld...@gmail.com>
>To: Nuke user discussion <nuke-users@support.thefoundry.co.uk>
>Sent: Sunday, 21 August 2011, 20:36
>Subject: Re: [Nuke-users] Re: Disappearing nodes on script re-open
>
>
>Thanks Ken, that is all very useful information. The script file is intact
>because it just so happens the most recent version was left open for a local
>gui render the night before but if we copy/paste from that into a new script
>then we get the missing nodes.
>
>
>
>On 21 August 2011 12:18, Ken Littleton <ken.little...@gmail.com> wrote:
>
>The leading cause of truncated scripts is saving the script file to a
>overloaded network server. Either Nuke quits before the script is saved or
>more likely, Nuke is killed by the user thinking it has hung. This can happen
>locally as well if the machine is out of memory.
>>
>>I would recommend changing the autosave path to a local path. This
will speed up autosaves and act as a local repository in case the
server screws you. Another safety net is to have a copy of the
script saved to the output folder when submitted to a render farm.
>>
>>I haven't seen the clone issue in quite a while. Take a look at the
script with a text editor, if it's truncated, it was a save issue.
If it's complete to the Viewer node, then the script has an issue.
>>
>>
>>On 8/21/2011 11:33 AM, Michael Garrett wrote:
>>A bit more info: in this case, there are four shots in the one script with
>>four very similar node trees for each shot, and the last tree is completely
>>gone except for the backdrop nodes. Of the first three, they all have
>>deleted nodes at different points in the tree even though the tree is very
>>similar.
>>>
>>>We have managed to salvage stuff to the point where we are mostly
OK but obviously we would like to know what happened.
>>>
>>>
>>>On 21 August 2011 11:27, Michael Garrett <michaeld...@gmail.com> wrote:
>>>
>>>Excuse my poorly worded email, I'm still waking up here. There was only one
>>>kind of "blank error" message that is occasionally appearing on script
>>>open. but some of the nodes are gone regardless.
>>>>
>>>>
>>>>
>>>>On 21 August 2011 11:19, Michael Garrett <michaeld...@gmail.com> wrote:
>>>>
>>>>I'm getting the random blank error message when re-opening a node graph
>>>>from last night and some nodes have disappeared. I'm also occasionally
>>>>getting the "blank error" message on script open.
>>>>>
>>>>>There are no gizmo changes overnight or cloned nodes
that can typically cause this kind of issue.
Historically, merging the script or deleting the
Viewers in a text editor could help but there are
other solutions I can't remember.
>>>>>
>>>>>Is the best way to fix this issue just to comb through
the script in a text editor and copy/paste sections
in? Any magic bullets? We're in 6.2v4
>>>>>
>>>>>Thanks,
>>>>>Michael
>>>>>
>>>>
>>>
>>>
>>>
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>>
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