Unless I'm misreading your question, a MergeMaterial set to "stencil"
should be all you need to combine them.



On Sun, Aug 19, 2012 at 3:15 PM, kafkaz
<[email protected]>wrote:

> **
> I am not sure if I made myself clear.
>
> I want to project two textures on single card. First texture is RGB
> component, the second is alpha channel which would make holes in that card.
>
> Is it possible?
>
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