Unless I'm misreading your question, a MergeMaterial set to "stencil" should be all you need to combine them.
On Sun, Aug 19, 2012 at 3:15 PM, kafkaz <[email protected]>wrote: > ** > I am not sure if I made myself clear. > > I want to project two textures on single card. First texture is RGB > component, the second is alpha channel which would make holes in that card. > > Is it possible? > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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