Thanks Ivan, that makes good sense. On 20 August 2012 11:11, Ivan Busquets <[email protected]> wrote:
> Ah, I see. > > If you want to see other parts of the same scene through the cutout hole, > you'll need to add a BlendMaterial (set to over), to tell the shader how it > needs to interact with stuff in the BG. > > > On Sun, Aug 19, 2012 at 3:59 PM, Marten Blumen <[email protected]> wrote: > >> I'm sure I'm doing it wrong. Attached is my test. >> >> >> On 20 August 2012 10:44, Ivan Busquets <[email protected]> wrote: >> >>> Sorry, didn't see your previous reply, Marten. >>> What is it that didn't work for you using a MergeMat? >>> >>> As long as one of the projected textures has an alpha channel, a >>> MergeMat set to "stencil" (with the cutout texture plugged to the A input) >>> should do the job. >>> Is your setup any different? >>> >>> >>> >>> >>> On Sun, Aug 19, 2012 at 3:22 PM, Marten Blumen <[email protected]> wrote: >>> >>>> I couldn't make it work combining 2 x Project3D with a MergeMat. I'm >>>> sure there is a way somehow though. >>>> >>>> On 20 August 2012 10:15, kafkaz <[email protected]>wrote: >>>> >>>>> ** >>>>> I am not sure if I made myself clear. >>>>> >>>>> I want to project two textures on single card. First texture is RGB >>>>> component, the second is alpha channel which would make holes in that >>>>> card. >>>>> >>>>> Is it possible? >>>>> >>>>> _______________________________________________ >>>>> Nuke-users mailing list >>>>> [email protected], http://forums.thefoundry.co.uk/ >>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>> >>>> >>>> >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> [email protected], http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>> >>> >>> _______________________________________________ >>> Nuke-users mailing list >>> [email protected], http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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