Here's my WriteGeo node as it was setup to create the FBX:

set cut_paste_input [stack 0]
version 6.3 v4
push $cut_paste_input
WriteGeo {
 file "/Volumes/LaCie1TB/THE DEAD ONES/NUKE to Modo/sc104_110.####.fbx"
 first 953
 last 987
 use_limit true
 file_type fbx
 animateMeshVertices true
 name WriteGeo1
 selected true
 xpos -29
 ypos 28
}








On Sep 11, 2012, at 2:18 PM, Marten Blumen wrote:

> Todd. can you copy the WriteGeo node here so we can take a look.
> 
> On 12 September 2012 09:11, [email protected] <[email protected]> 
> wrote:
> Probably you are not rendering the whole frame range just one frame.  It has 
> to process all the frames even though you just get a singer fbx
> 
> 
> T-Mobile. America’s First Nationwide 4G Network
> 
> ----- Reply message -----
> From: "Todd Groves" <[email protected]>
> To: "Nuke user discussion" <[email protected]>
> Subject: [Nuke-users] Export Cam Track to Modo
> Date: Tue, Sep 11, 2012 14:05
> 
> 
> I did all that. But when I imported it into Modo, the camera was not animated.
> 
> 
> 
> On Sep 11, 2012, at 2:00 PM, [email protected] wrote:
> 
> > Connect to scene.   Name blah.fbx include camera in options.   Make frame 
> > range match comp. Write geo
> > 
> > T-Mobile. America’s First Nationwide 4G Network
> > 
> > ----- Reply message -----
> > From: "Herman Germeijs" <[email protected]>
> > To: "Nuke user discussion" <[email protected]>
> > Subject: [Nuke-users] Export Cam Track to Modo
> > Date: Tue, Sep 11, 2012 13:10
> > 
> > 
> > Not before nuke now, so by heart I don't know...
> > I'll have a look tomorrow.
> > 
> > Groeten,
> > Herman
> > 
> > Op 11-sep.-2012 om 22:00 heeft Todd Groves <[email protected]> het 
> > volgende geschreven:
> > 
> > > So, can you tell me how I export the chan file from Nuke?
> > > 
> > > 
> > > 
> > > On Sep 11, 2012, at 12:39 PM, Herman Germeijs wrote:
> > > 
> > >> Ws working on nuke 7 today and there is a kind of process knob when you 
> > >> want to export abc file. This will generate all keyframes for your 
> > >> camera.
> > >> For nuke 6 the chan file is probably what you need.
> > >> 
> > >> Groeten,
> > >> Herman
> > >> 
> > >> Op 11-sep.-2012 om 21:33 heeft Todd Groves <[email protected]> het 
> > >> volgende geschreven:
> > >> 
> > >>> I think I'm asking the wrong question. I believe I need to export the 
> > >>> "chan" file from Nuke.
> > >>> 
> > >>> 
> > >>> 
> > >>> On Sep 11, 2012, at 12:17 PM, Herman Germeijs wrote:
> > >>> 
> > >>>> What you fill out is actually the destination of your export.
> > >>>> 
> > >>>> Groeten,
> > >>>> Herman
> > >>>> 
> > >>>> Op 11-sep.-2012 om 21:08 heeft Todd Groves <[email protected]> het 
> > >>>> volgende geschreven:
> > >>>> 
> > >>>>> How do I fill out the WriteGeo node to export the FBX?
> > >>>>> It asks for a file, but I'm trying to export my Camera Track.
> > >>>>> 
> > >>>>> 
> > >>>>> 
> > >>>>> On Sep 11, 2012, at 11:55 AM, Herman Germeijs wrote:
> > >>>>> 
> > >>>>>> Export FBX or Alembic ( nuke 7) through WriteGeo node.
> > >>>>>> Tried it today, works!
> > >>>>>> 
> > >>>>>> Groeten,
> > >>>>>> Herman
> > >>>>>> 
> > >>>>>> Op 11-sep.-2012 om 20:50 heeft Todd Groves <[email protected]> het 
> > >>>>>> volgende geschreven:
> > >>>>>> 
> > >>>>>>> How can I export a 3D Camera Track from Nuke for use inside of Modo?
> > >>>>>>> 
> > >>>>>>> Thanks in advance,
> > >>>>>>> Todd
> > >>>>>>> 
> > >>>>>>> _______________________________________________
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