Switch it to free camera in the solve options.  Or at least not rotate only. If 
it still comes back looking like a pan and tilt then that usually means there's 
not enough parallax for the solver. 

Howard

On 11 Sep 2012, at 23:28, Todd Groves <[email protected]> wrote:

> Thanks everyone. That did the trick.
> 
> Another issue I have with just the tracking part, is that the Camera was 
> animated as if it were on a tripod. When in fact the real camera had a dolly 
> move.
> How do I get the Camera Tracker to interpret as a Dolly and not Pan?
> 
> 
> 
> On Sep 11, 2012, at 2:18 PM, Marten Blumen wrote:
> 
>> Todd. can you copy the WriteGeo node here so we can take a look.
>> 
>> On 12 September 2012 09:11, [email protected] <[email protected]> 
>> wrote:
>> Probably you are not rendering the whole frame range just one frame.  It has 
>> to process all the frames even though you just get a singer fbx
>> 
>> 
>> T-Mobile. America’s First Nationwide 4G Network
>> 
>> ----- Reply message -----
>> From: "Todd Groves" <[email protected]>
>> To: "Nuke user discussion" <[email protected]>
>> Subject: [Nuke-users] Export Cam Track to Modo
>> Date: Tue, Sep 11, 2012 14:05
>> 
>> 
>> I did all that. But when I imported it into Modo, the camera was not 
>> animated.
>> 
>> 
>> 
>> On Sep 11, 2012, at 2:00 PM, [email protected] wrote:
>> 
>> > Connect to scene.   Name blah.fbx include camera in options.   Make frame 
>> > range match comp. Write geo
>> > 
>> > T-Mobile. America’s First Nationwide 4G Network
>> > 
>> > ----- Reply message -----
>> > From: "Herman Germeijs" <[email protected]>
>> > To: "Nuke user discussion" <[email protected]>
>> > Subject: [Nuke-users] Export Cam Track to Modo
>> > Date: Tue, Sep 11, 2012 13:10
>> > 
>> > 
>> > Not before nuke now, so by heart I don't know...
>> > I'll have a look tomorrow.
>> > 
>> > Groeten,
>> > Herman
>> > 
>> > Op 11-sep.-2012 om 22:00 heeft Todd Groves <[email protected]> het 
>> > volgende geschreven:
>> > 
>> > > So, can you tell me how I export the chan file from Nuke?
>> > > 
>> > > 
>> > > 
>> > > On Sep 11, 2012, at 12:39 PM, Herman Germeijs wrote:
>> > > 
>> > >> Ws working on nuke 7 today and there is a kind of process knob when you 
>> > >> want to export abc file. This will generate all keyframes for your 
>> > >> camera.
>> > >> For nuke 6 the chan file is probably what you need.
>> > >> 
>> > >> Groeten,
>> > >> Herman
>> > >> 
>> > >> Op 11-sep.-2012 om 21:33 heeft Todd Groves <[email protected]> het 
>> > >> volgende geschreven:
>> > >> 
>> > >>> I think I'm asking the wrong question. I believe I need to export the 
>> > >>> "chan" file from Nuke.
>> > >>> 
>> > >>> 
>> > >>> 
>> > >>> On Sep 11, 2012, at 12:17 PM, Herman Germeijs wrote:
>> > >>> 
>> > >>>> What you fill out is actually the destination of your export.
>> > >>>> 
>> > >>>> Groeten,
>> > >>>> Herman
>> > >>>> 
>> > >>>> Op 11-sep.-2012 om 21:08 heeft Todd Groves <[email protected]> het 
>> > >>>> volgende geschreven:
>> > >>>> 
>> > >>>>> How do I fill out the WriteGeo node to export the FBX?
>> > >>>>> It asks for a file, but I'm trying to export my Camera Track.
>> > >>>>> 
>> > >>>>> 
>> > >>>>> 
>> > >>>>> On Sep 11, 2012, at 11:55 AM, Herman Germeijs wrote:
>> > >>>>> 
>> > >>>>>> Export FBX or Alembic ( nuke 7) through WriteGeo node.
>> > >>>>>> Tried it today, works!
>> > >>>>>> 
>> > >>>>>> Groeten,
>> > >>>>>> Herman
>> > >>>>>> 
>> > >>>>>> Op 11-sep.-2012 om 20:50 heeft Todd Groves <[email protected]> het 
>> > >>>>>> volgende geschreven:
>> > >>>>>> 
>> > >>>>>>> How can I export a 3D Camera Track from Nuke for use inside of 
>> > >>>>>>> Modo?
>> > >>>>>>> 
>> > >>>>>>> Thanks in advance,
>> > >>>>>>> Todd
>> > >>>>>>> 
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