I assume you have tried tweaking the settings in the MultiSample tab of the 
ScanlineRender?


On Apr 9, 2013, at 11:04 PM, joswabeke wrote:

> Dear Nuke users, 
> 
> When rendering a plane close to a 90 degree angle you get raggidy edges. 
> Aliasing does not help. As far as i know "regular" 3d software does not have 
> this issue since you can tweak the sampling and basically tweak the rendere 
> quite a bit.
> 
> I run into this problem a lot when doing animated graphical stuff. 
> 
> One quick but rather dirty solution is to render those frames with a 
> different filtering essentially blurring the image. 
> 
> However, surely there's a better way. Perhaps different shaders? Tune the 
> internal renderer?
> 
> Any help would be greatly appreciated!!!
> 
> I've attached a sample image so it's clear what i'm talking about.
> 
> Cheers and thanks, 
> Jos
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