Also, if you're rendering planes (and they don't intersect each other), you can 
use the Card3d node, which is cheaper and better in many cases.

Nuke renderer needs some love, The Foundry......  :(



________________________________
From: joswabeke [[email protected]]
Sent: 09 April 2013 16:04
To: [email protected]
Subject: [Nuke-users] Getting rid of Scanline renderers artifacts.

Dear Nuke users,

When rendering a plane close to a 90 degree angle you get raggidy edges. 
Aliasing does not help. As far as i know "regular" 3d software does not have 
this issue since you can tweak the sampling and basically tweak the rendere 
quite a bit.

I run into this problem a lot when doing animated graphical stuff.

One quick but rather dirty solution is to render those frames with a different 
filtering essentially blurring the image.

However, surely there's a better way. Perhaps different shaders? Tune the 
internal renderer?

Any help would be greatly appreciated!!!

I've attached a sample image so it's clear what i'm talking about.

Cheers and thanks,
Jos
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