Setting the ScanlineRender antialiasing to high didn't help? Or like Martin
says, up the samples. OR, render out at a higher resolution than you need
and reformat downstream of the ScanlineRender node. Expensive, but should
be practical if you're just rendering a few cards.

If you have access to PrmanRender, it tends to do a better job in this
situation I've found.

-Ean


On Wed, Apr 10, 2013 at 9:50 AM, Martin Constabe <[email protected]>wrote:

> I assume you have tried tweaking the settings in the MultiSample tab of
> the ScanlineRender?
>
>
> On Apr 9, 2013, at 11:04 PM, joswabeke wrote:
>
> > Dear Nuke users,
> >
> > When rendering a plane close to a 90 degree angle you get raggidy edges.
> Aliasing does not help. As far as i know "regular" 3d software does not
> have this issue since you can tweak the sampling and basically tweak the
> rendere quite a bit.
> >
> > I run into this problem a lot when doing animated graphical stuff.
> >
> > One quick but rather dirty solution is to render those frames with a
> different filtering essentially blurring the image.
> >
> > However, surely there's a better way. Perhaps different shaders? Tune
> the internal renderer?
> >
> > Any help would be greatly appreciated!!!
> >
> > I've attached a sample image so it's clear what i'm talking about.
> >
> > Cheers and thanks,
> > Jos
> >
> <2013040703_globe_00002.jpg>_______________________________________________
> > Nuke-users mailing list
> > [email protected], http://forums.thefoundry.co.uk/
> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>
> _______________________________________________
> Nuke-users mailing list
> [email protected], http://forums.thefoundry.co.uk/
> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>
_______________________________________________
Nuke-users mailing list
[email protected], http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

Reply via email to