if you have shadows turned on on your light source, try increasing "bias"
to about .35. but dont let that stop you from telling the foundry you want
a better 3d engine in nuke ;)


On Tue, Apr 9, 2013 at 4:04 PM, joswabeke <[email protected]
> wrote:

> **
> Dear Nuke users,
>
> When rendering a plane close to a 90 degree angle you get raggidy edges.
> Aliasing does not help. As far as i know "regular" 3d software does not
> have this issue since you can tweak the sampling and basically tweak the
> rendere quite a bit.
>
> I run into this problem a lot when doing animated graphical stuff.
>
> One quick but rather dirty solution is to render those frames with a
> different filtering essentially blurring the image.
>
> However, surely there's a better way. Perhaps different shaders? Tune the
> internal renderer?
>
> Any help would be greatly appreciated!!!
>
> I've attached a sample image so it's clear what i'm talking about.
>
> Cheers and thanks,
> Jos
>
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