if you have shadows turned on on your light source, try increasing "bias" to about .35. but dont let that stop you from telling the foundry you want a better 3d engine in nuke ;)
On Tue, Apr 9, 2013 at 4:04 PM, joswabeke <[email protected] > wrote: > ** > Dear Nuke users, > > When rendering a plane close to a 90 degree angle you get raggidy edges. > Aliasing does not help. As far as i know "regular" 3d software does not > have this issue since you can tweak the sampling and basically tweak the > rendere quite a bit. > > I run into this problem a lot when doing animated graphical stuff. > > One quick but rather dirty solution is to render those frames with a > different filtering essentially blurring the image. > > However, surely there's a better way. Perhaps different shaders? Tune the > internal renderer? > > Any help would be greatly appreciated!!! > > I've attached a sample image so it's clear what i'm talking about. > > Cheers and thanks, > Jos > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > -- ■ ■ ■ ■ ■ ■ ■ ■ ■ ■
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