I'm not sure what's going on in the video, but as far as I know, Nuke doesn't do shadows (unless it very recently added them, and I'm not aware of it - if so, it might be that you're using an older version that *doesn't* have shadows, and the tutorial is using a newer version).
If the video doesn't explain it, then I don't know how to explain exactly what it's doing. However, what you can do to fake some shadows is to put a camera where you want your light source, use a scanline renderer to render an alpha of the teapot from that camera, then project the alpha of that image onto the table object to create a shadow alpha for you to work with. Hopefully this at least points you in the right direction. On Mar 26, 2013, at 8:44 AM, chudick wrote: > Hi, I have a question. How to configure shadows from 3d objects integrated to > video in the camera tracking. For example, i have video that shows the table, > I want to put on the table teapot and table should display the shadow from > teapot. Here is a picture for clarity. Ssory for my clumsy English)) > [/img] > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
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