Hi theo

That looks amazing! 
I've only just joined this thread but the download links have gone.
Any chance of reposting?

Great work
Howard

> On 29 Jan 2014, at 22:03, theodor groeneboom <[email protected]> wrote:
> 
> Frank, thats great. Would be terrific to keep some of the discussions related 
> to Sprut at the source. 
> Neil, did we meet at that Houdini thing in London a few weeks ago ? I was 
> babbling about Gravity stuff.
> 
> Re:Mantra, 
> I was planning on releasing it, but It's very different from something like 
> AtomKraft. Its more like a poor-mans Katana and a scene builder for Mantra, 
> in Nuke. You can construct basic scenes using delayed load files, create 
> lights, attach shaders and setup animation. It will then generate Mantra 
> scene-description files based on your Nuke tree and create .IFD files for 
> Mantra to render. Mantra will render in the background and feed the images 
> back to nuke. No nuke textures or nuke geo yet as I'm not sharing my memory 
> or doing anything fancy really.  And this is why I stopped. As far as I know, 
> I'm also bypassing the need to spend a mantra token and the renderer is 
> "free". 
> 
> Not sure it would be useful for anyone at this stage, and I do most of my 
> rendering in Houdini anyway, but I'd be happy to release it if someone wants 
> to continue to dev it. At the end the day I just want to make pretty pictures!
> 
> -theo
> 
> 
>> On 29 January 2014 21:10, David Yu <[email protected]> wrote:
>> Standing ovation! Clap clap!
>> 
>> 
>>> On Thu, Jan 30, 2014 at 5:03 AM, Chris Noellert <[email protected]> wrote:
>>> It does, doesn’t it.  
>>> 
>>> Any plans to release that as well?
>>> 
>>> Best,
>>> Chris
>>> 
>>> 
>>>> On Jan 29, 2014, at 9:02 AM, Michael Garrett <[email protected]> wrote:
>>>> 
>>>> Very cool, and the Mantra to Nuke tool looks interesting too.
>>>> 
>>>> 
>>>>> On 29 January 2014 10:19, Neil Rögnvaldr Scholes <[email protected]> 
>>>>> wrote:
>>>>> This looks awesome. Downloading now.
>>>>> 
>>>>> I checked out your website Theodore and the Mantra tools also look really 
>>>>> cool. 
>>>>> 
>>>>> Neil Rögnvaldr Scholes
>>>>> 
>>>>> www.neilscholes.com
>>>>>> On 29/01/14 13:21, theodor groeneboom wrote:
>>>>>> Thats great to hear! I'm just waiting for Frank to approve the latest 
>>>>>> upload. 
>>>>>> 
>>>>>> Sprut on.
>>>>>> 
>>>>>> 
>>>>>>> On 29 January 2014 13:19, Martin Constable <[email protected]> 
>>>>>>> wrote:
>>>>>>> Hi Theo
>>>>>>> 
>>>>>>> The Bug is still there in the copy from Nukepedia. However, this is 
>>>>>>> prob because the copy on the server has not refreshed (or something).
>>>>>>> 
>>>>>>> The copy I edited myself is behaving well and getting sweeeeet results.
>>>>>>> 
>>>>>>> martin
>>>>>>> 
>>>>>>> 
>>>>>>> On 29 Jan, 2014, at 8:43 PM, theodor groeneboom <[email protected]> 
>>>>>>> wrote:
>>>>>>> 
>>>>>>> > Martin, Ari & Ron, I've re-uploaded the file on Nukepedia. Let me 
>>>>>>> > know if this one works, as I havn't seen this bug before.
>>>>>>> >
>>>>>>> >
>>>>>>> > On 29 January 2014 12:25, theodor groeneboom <[email protected]> 
>>>>>>> > wrote:
>>>>>>> > Hi Ron, it seems Martin discovered this bug first. I've forgot to 
>>>>>>> > round a float value to an int. Try replacing line 24 in the 
>>>>>>> > executeSim python script with "task.setProgress(int(progress))".
>>>>>>> > I'll update the nukepedia file over lunch to include this.
>>>>>>> >
>>>>>>> >
>>>>>>> > On 29 January 2014 12:21, Ron Ganbar <[email protected]> wrote:
>>>>>>> > Indeed, wonderful stuff Theo. Well done.
>>>>>>> > I tried your examples and didn't get much joy, though.
>>>>>>> > Everything is fine until I read the Solver, and the resolution after 
>>>>>>> > that turns to 256x256. I opened up the Group and it seemed to me the 
>>>>>>> > problem was with the cache. I placed a new path for the cache and hit 
>>>>>>> > the cache button and got the attached error.
>>>>>>> >
>>>>>>> > Anything you can help here?
>>>>>>> >
>>>>>>> > Thanks
>>>>>>> > R
>>>>>>> >
>>>>>>> >
>>>>>>> >
>>>>>>> >
>>>>>>> >
>>>>>>> >
>>>>>>> > Ron Ganbar
>>>>>>> > email: [email protected]
>>>>>>> > tel: +44 (0)7968 007 309 [UK]
>>>>>>> >      +972 (0)54 255 9765 [Israel]
>>>>>>> > url: http://ronganbar.wordpress.com/
>>>>>>> >
>>>>>>> >
>>>>>>> > On Wed, Jan 29, 2014 at 2:09 PM, Ari Rubenstein 
>>>>>>> > <[email protected]> wrote:
>>>>>>> > Theodor
>>>>>>> >
>>>>>>> > This is excellent, thank you for your efforts. I've wanted a 2d fluid 
>>>>>>> > sim in nuke for awhile, I can think of several uses.
>>>>>>> >
>>>>>>> > Going to try it out shortly, I'll provide feedback.
>>>>>>> >
>>>>>>> > Ari
>>>>>>> > Blue Sky
>>>>>>> >
>>>>>>> >
>>>>>>> > Sent from my iPhone
>>>>>>> >
>>>>>>> > On Jan 29, 2014, at 4:33 AM, theodor groeneboom 
>>>>>>> > <[email protected]> wrote:
>>>>>>> >
>>>>>>> >> Hi Nuke-list,
>>>>>>> >>
>>>>>>> >>
>>>>>>> >> I spent some time earlier this year putting together a 2d fluid sim 
>>>>>>> >> "framework" using gizmos. I've used it on a few shows and personal 
>>>>>>> >> work and it seems to be fairly stable and lots of fun to use.
>>>>>>> >>
>>>>>>> >> <sprut_banner.jpg>
>>>>>>> >>
>>>>>>> >> I've abstracted Jos Stam's 1999 Siggraph paper "Stable Fluids" into 
>>>>>>> >> Nuke's own nodes, making it a gizmo-centric fluid simulator. Its 
>>>>>>> >> very easy to extend and learn from looking at the internals, 
>>>>>>> >> something I hope the Nuke community will benefit from.
>>>>>>> >>
>>>>>>> >> <image12.gif><image00.gif>
>>>>>>> >>
>>>>>>> >> There's currently three nodes, SprutEmitter, SprutSolver and a 
>>>>>>> >> diagnostics tool SprutInspect.
>>>>>>> >> I hope by releasing it to the public, other Nuke artists will pick 
>>>>>>> >> it up and contribute to the system, and keep on sharing it.
>>>>>>> >>
>>>>>>> >> You can find the gizmos, docs and example scripts here :
>>>>>>> >>
>>>>>>> >>
>>>>>>> >> Its compatible with all three platforms, and most versions of Nuke. 
>>>>>>> >> No install requirements, just copy and paste the nodes around like 
>>>>>>> >> usual.
>>>>>>> >>
>>>>>>> >> I also want to give a shout out to Andre Hitsøy, Lucien Fostier & 
>>>>>>> >> Michael Ralla for contributions and greideas!
>>>>>>> >>
>>>>>>> >> -theo
>>>>>>> >>
>>>>>>> >> www.euqahuba.com
>>>>>>> >>
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