Hi Theo yeah that was me, was very good to meet you and your colleague - hopefully see you at the next houdini drinks. Very interesting and cool work you did on Gravity.
Your mantra tools sounds really nice, great way to potentially layout scenes without firing up houdini. Ifd generation from Nuke is really interesting. I wish there were more mantra plugins for nuke. Sent from my iPad > On 29 Jan 2014, at 22:03, theodor groeneboom <[email protected]> wrote: > > Frank, thats great. Would be terrific to keep some of the discussions related > to Sprut at the source. > Neil, did we meet at that Houdini thing in London a few weeks ago ? I was > babbling about Gravity stuff. > > Re:Mantra, > I was planning on releasing it, but It's very different from something like > AtomKraft. Its more like a poor-mans Katana and a scene builder for Mantra, > in Nuke. You can construct basic scenes using delayed load files, create > lights, attach shaders and setup animation. It will then generate Mantra > scene-description files based on your Nuke tree and create .IFD files for > Mantra to render. Mantra will render in the background and feed the images > back to nuke. No nuke textures or nuke geo yet as I'm not sharing my memory > or doing anything fancy really. And this is why I stopped. As far as I know, > I'm also bypassing the need to spend a mantra token and the renderer is > "free". > > Not sure it would be useful for anyone at this stage, and I do most of my > rendering in Houdini anyway, but I'd be happy to release it if someone wants > to continue to dev it. At the end the day I just want to make pretty pictures! > > -theo > > >> On 29 January 2014 21:10, David Yu <[email protected]> wrote: >> Standing ovation! Clap clap! >> >> >>> On Thu, Jan 30, 2014 at 5:03 AM, Chris Noellert <[email protected]> wrote: >>> It does, doesn’t it. >>> >>> Any plans to release that as well? >>> >>> Best, >>> Chris >>> >>> >>>> On Jan 29, 2014, at 9:02 AM, Michael Garrett <[email protected]> wrote: >>>> >>>> Very cool, and the Mantra to Nuke tool looks interesting too. >>>> >>>> >>>>> On 29 January 2014 10:19, Neil Rögnvaldr Scholes <[email protected]> >>>>> wrote: >>>>> This looks awesome. Downloading now. >>>>> >>>>> I checked out your website Theodore and the Mantra tools also look really >>>>> cool. >>>>> >>>>> Neil Rögnvaldr Scholes >>>>> >>>>> www.neilscholes.com >>>>>> On 29/01/14 13:21, theodor groeneboom wrote: >>>>>> Thats great to hear! I'm just waiting for Frank to approve the latest >>>>>> upload. >>>>>> >>>>>> Sprut on. >>>>>> >>>>>> >>>>>>> On 29 January 2014 13:19, Martin Constable <[email protected]> >>>>>>> wrote: >>>>>>> Hi Theo >>>>>>> >>>>>>> The Bug is still there in the copy from Nukepedia. However, this is >>>>>>> prob because the copy on the server has not refreshed (or something). >>>>>>> >>>>>>> The copy I edited myself is behaving well and getting sweeeeet results. >>>>>>> >>>>>>> martin >>>>>>> >>>>>>> >>>>>>> On 29 Jan, 2014, at 8:43 PM, theodor groeneboom <[email protected]> >>>>>>> wrote: >>>>>>> >>>>>>> > Martin, Ari & Ron, I've re-uploaded the file on Nukepedia. Let me >>>>>>> > know if this one works, as I havn't seen this bug before. >>>>>>> > >>>>>>> > >>>>>>> > On 29 January 2014 12:25, theodor groeneboom <[email protected]> >>>>>>> > wrote: >>>>>>> > Hi Ron, it seems Martin discovered this bug first. I've forgot to >>>>>>> > round a float value to an int. Try replacing line 24 in the >>>>>>> > executeSim python script with "task.setProgress(int(progress))". >>>>>>> > I'll update the nukepedia file over lunch to include this. >>>>>>> > >>>>>>> > >>>>>>> > On 29 January 2014 12:21, Ron Ganbar <[email protected]> wrote: >>>>>>> > Indeed, wonderful stuff Theo. Well done. >>>>>>> > I tried your examples and didn't get much joy, though. >>>>>>> > Everything is fine until I read the Solver, and the resolution after >>>>>>> > that turns to 256x256. I opened up the Group and it seemed to me the >>>>>>> > problem was with the cache. I placed a new path for the cache and hit >>>>>>> > the cache button and got the attached error. >>>>>>> > >>>>>>> > Anything you can help here? >>>>>>> > >>>>>>> > Thanks >>>>>>> > R >>>>>>> > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>>> > Ron Ganbar >>>>>>> > email: [email protected] >>>>>>> > tel: +44 (0)7968 007 309 [UK] >>>>>>> > +972 (0)54 255 9765 [Israel] >>>>>>> > url: http://ronganbar.wordpress.com/ >>>>>>> > >>>>>>> > >>>>>>> > On Wed, Jan 29, 2014 at 2:09 PM, Ari Rubenstein >>>>>>> > <[email protected]> wrote: >>>>>>> > Theodor >>>>>>> > >>>>>>> > This is excellent, thank you for your efforts. I've wanted a 2d fluid >>>>>>> > sim in nuke for awhile, I can think of several uses. >>>>>>> > >>>>>>> > Going to try it out shortly, I'll provide feedback. >>>>>>> > >>>>>>> > Ari >>>>>>> > Blue Sky >>>>>>> > >>>>>>> > >>>>>>> > Sent from my iPhone >>>>>>> > >>>>>>> > On Jan 29, 2014, at 4:33 AM, theodor groeneboom >>>>>>> > <[email protected]> wrote: >>>>>>> > >>>>>>> >> Hi Nuke-list, >>>>>>> >> >>>>>>> >> >>>>>>> >> I spent some time earlier this year putting together a 2d fluid sim >>>>>>> >> "framework" using gizmos. I've used it on a few shows and personal >>>>>>> >> work and it seems to be fairly stable and lots of fun to use. >>>>>>> >> >>>>>>> >> <sprut_banner.jpg> >>>>>>> >> >>>>>>> >> I've abstracted Jos Stam's 1999 Siggraph paper "Stable Fluids" into >>>>>>> >> Nuke's own nodes, making it a gizmo-centric fluid simulator. Its >>>>>>> >> very easy to extend and learn from looking at the internals, >>>>>>> >> something I hope the Nuke community will benefit from. >>>>>>> >> >>>>>>> >> <image12.gif><image00.gif> >>>>>>> >> >>>>>>> >> There's currently three nodes, SprutEmitter, SprutSolver and a >>>>>>> >> diagnostics tool SprutInspect. >>>>>>> >> I hope by releasing it to the public, other Nuke artists will pick >>>>>>> >> it up and contribute to the system, and keep on sharing it. >>>>>>> >> >>>>>>> >> You can find the gizmos, docs and example scripts here : >>>>>>> >> >>>>>>> >> >>>>>>> >> Its compatible with all three platforms, and most versions of Nuke. >>>>>>> >> No install requirements, just copy and paste the nodes around like >>>>>>> >> usual. >>>>>>> >> >>>>>>> >> I also want to give a shout out to Andre Hitsøy, Lucien Fostier & >>>>>>> >> Michael Ralla for contributions and greideas! >>>>>>> >> >>>>>>> >> -theo >>>>>>> >> >>>>>>> >> www.euqahuba.com >>>>>>> >> >>>>>>> >> _______________________________________________ >>>>>>> >> Nuke-users mailing list >>>>>>> >> [email protected], http://forums.thefoundry.co.uk/ >>>>>>> >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>> > >>>>>>> > _______________________________________________ >>>>>>> > Nuke-users mailing list >>>>>>> > [email protected], http://forums.thefoundry.co.uk/ >>>>>>> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>> > >>>>>>> > >>>>>>> > _______________________________________________ >>>>>>> > Nuke-users mailing list >>>>>>> > [email protected], http://forums.thefoundry.co.uk/ >>>>>>> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>> > >>>>>>> > >>>>>>> > _______________________________________________ >>>>>>> > Nuke-users mailing list >>>>>>> > [email protected], http://forums.thefoundry.co.uk/ >>>>>>> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>> >>>>>>> _______________________________________________ >>>>>>> Nuke-users mailing list >>>>>>> [email protected], http://forums.thefoundry.co.uk/ >>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Nuke-users mailing list >>>>>> [email protected], http://forums.thefoundry.co.uk/ >>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>> >>>>> >>>>> _______________________________________________ >>>>> Nuke-users mailing list >>>>> [email protected], http://forums.thefoundry.co.uk/ >>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> [email protected], http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> >>> >>> _______________________________________________ >>> Nuke-users mailing list >>> [email protected], http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
