You're probably tried this, but maybe run multiple instances of nuke, each
running a limited number of threads? It's how we run nuke jobs on the farm
on our 8 and 16 core machines, limiting them to 4 cores from memory.
On 26/08/2014 11:51 PM, "Frank Rueter|OHUfx" <[email protected]> wrote:

>  damn, that leaves me dead in the water.
> oh well, I guess I will just go to bed and be grateful for any frame I see
> in the morning
>
> On 27/08/14 01:31, Michael Garrett wrote:
>
> I may be wrong here, but I've actually seen something like this bug with
> some operations that require heavy filtering, I seem to remember it getting
> introduced with Nuke 8. I submitted a bug report to The Foundry with speed
> comparisons with Nuke 7.
>
>  I first noticed it with STMap then LensDistortion but it's quite
> possible SphericalTransform is part of the same issue.
>
>  The machine at the time was a 12 core Windows workstation.
>
>
> On 26 August 2014 08:45, Frank Rueter|OHUfx <[email protected]> wrote:
>
>>  Hi guys,
>>
>> I am having a problem with a brand new deca core machine (64GB RAM) that
>> just won't render scripts with a SphericalTransform node. Nuke loads up,
>> then sits there with 0 cpu load or memory consumption and nothing happens.
>> Even my 4 year old laptop renders some frames  - slowly, but it renders.
>>
>> I tried both windows and linux with similar results. This The inputs to
>> the SphericalTransform are 2k square.
>>
>> When I leave it rendering a single frame with all it's ten cores it will
>> eventually do it, but about 20 times slower than it should.
>>
>> Scripts without the SphericalTransform are fine.
>>
>> Does anybody have any idea what is going on? I am a bit screwed as I am
>> facing a huge deadline in a couple of days and can't render with the
>> fastest machine in the house.
>>
>> Cheers,
>> Frank
>>
>>
>> --
>>   [image: ohufxLogo 50x50] <http://www.ohufx.com> *vfx compositing
>> <http://ohufx.com/index.php/vfx-compositing> | workflow customisation and
>> consulting <http://ohufx.com/index.php/vfx-customising> *
>>
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>
>
>
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> --
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> <http://ohufx.com/index.php/vfx-compositing> | workflow customisation and
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>
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